[PoC] Auto-spawn workers via Clawdeploy #13
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Mark/mesh-seed#13
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Proof of concept: automatic worker spawning when intent arrives.
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Acceptance
See MVP_AND_POCS.md PoC 1
Progress update:
Implemented in working tree:
evolution/spawner.py--spawn-via-clawdeploy)Verification:
./scripts/run_elastic_spawn_mesh.shpasses in clawdeploy modeRemaining for full close:
Completion update:
Implemented and verified in working tree:
evolution/spawner.pyruntime/capacity_controller.py --spawn-via-clawdeployscripts/run_elastic_spawn_mesh.shtests/spawn_burnin.pyAcceptance verification:
python tests/spawn_burnin.py --runs 3 --timeout 120 --max-latency-seconds 60Issue scope is satisfied; closing.
Phase Dependency Mapping
Linked to Phase Tracker: #30 (Phase 3: Scale)
Prerequisites:
Type: Deployment automation
Priority: P2 (scaling feature)
Purpose: Auto-scaling worker nodes via Clawdeploy
Acceptance Criteria:
Blocker for: True elastic scaling in Phase 3
Decision lock: Clawdeploy is not part of active Phase 2 provisioning path.
Provisioning will execute on-mesh through existing intent/contract primitives and capability-based actuation.