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Mark
RMB cursor hint: show MOVE / ATTACK / INTERACT label under cursor (sub-issue 22-4)
enhancement
triage-approved
1
#27 by Mark was closed 2026-10-05 21:00:32 +00:00 0 / 4
Auto-select involved unit on snap-pause events (sub-issue 22-3)
enhancement
triage-approved
1
#26 by Mark was closed 2026-10-05 21:08:13 +00:00 0 / 4
In-mission SELECTED portrait: pick by unit sprite, not by side fallback (sub-issue 22-2)
bug
triage-approved
1
#25 by Mark was closed 2026-10-05 21:05:04 +00:00 0 / 2
Fix sidebar height so SUPPORT + LOG fit without scrolling (sub-issue 22-1)
quickfix
triage-approved
1
#24 by Mark was closed 2026-10-05 20:15:37 +00:00 0 / 4
Battle UI contract + 4 sub-issues: SUPPORT/LOG below fold, portrait fallback, snap-pause selection, RMB hint
enhancement
triage-approved
1
#22 by Mark was closed 2026-10-04 21:31:45 +00:00 0 / 4
[art] #9-4: visual verification via Playwright + smoke screenshot
triage-approved
2
#21 by Mark was closed 2026-09-25 03:04:28 +00:00
[art] #9-3: wire portraits into OPERATIVES cards + SELECTED panel
triage-approved
1
#20 by Mark was closed 2026-09-25 03:04:32 +00:00
[art] #9-2: extend sprite atlas + ui.js SPR + sprite_atlas.gd REGIONS for 11 portraits
triage-approved
1
#19 by Mark was closed 2026-09-25 03:04:28 +00:00
[art] #9-1: generate 11 cyberpunk-neon portrait PNGs (6 squad + 5 enemy)
triage-approved
#18 by Mark was closed 2026-09-25 03:04:28 +00:00
[enhancement] Phalanx playbook locked with no visible unlock affordance
triage-approved
1
#17 by Mark was closed 2026-09-24 16:17:19 +00:00
[bug] Squad XP stays at 0/60 even after a completed mission run
triage-approved
1
#16 by Mark was closed 2026-09-24 16:08:13 +00:00
[bug] Mission 2 (Rooftop Relay) does not unlock after clearing Mission 1
triage-approved
1
#15 by Mark was closed 2026-09-24 16:26:22 +00:00
[art] No Godot scene thumbnail / marketing screenshot for the project README
triage-approved
1
#14 by Mark was closed 2026-09-24 16:28:29 +00:00
[art] No UI icons — objective markers, hazard stripes, interactables are basic geometric shapes
triage-approved
1
#13 by Mark was closed 2026-09-24 15:26:32 +00:00
[art] No mission thumbnails — 4 named missions render as text-only entries on title screen
triage-approved
1
#12 by Mark was closed 2026-09-24 15:23:35 +00:00
[art] Terrain tiles render as flat solid-color rectangles — atlas exists but map draw falls back to fillRect
triage-approved
1
#11 by Mark was closed 2026-09-24 16:01:44 +00:00
[art] No music — audio.js synthesizes SFX only, no background music or ambient track
triage-approved
1
#10 by Mark was closed 2026-09-24 15:43:43 +00:00
[art] No operative portraits — 6 squad + 5 enemy types render as text-only cards
triage-approved
1
#9 by Mark was closed 2026-09-24 15:16:28 +00:00
README headless-verification list is stale — xp.js and strategic.js not mentioned
documentation
triage-approved
1
#8 by Mark was closed 2026-09-22 15:56:01 +00:00
[quickfix] Add LICENSE, AGENTS.md, root Makefile (single-entrypoint for test/lint/run)
documentation
quickfix
triage-approved
#7 by Mark was closed 2026-09-23 12:40:03 +00:00
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