Editor has no 'auto-name' for paths based on shape — user creating a closed polygon gets 'Path 1', a circle gets 'Path 2', no semantic naming, makes the path list harder to navigate #327
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Reference
Mark/Kimi_Agent_Brother_10_Digitizing_App#327
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Finding
grep -rn 'autoName\|detectShape\|suggestName' src/components/editor/returns 0. The editor doesn't auto-detect path shapes.A user creates paths:
The names don't tell them anything. Auto-naming would suggest:
Or more specifically:
Where
src/pages/Editor.tsx(where the path is created)grep -rn 'autoName' src/components/editor/returns 0Suggested fix shape
suggestPathName(nodes: PathNode[]): stringfunction:User override: the user can rename (per #310). The auto-name is the default.
Open vs closed: detect by checking if the last node is near the first. If yes, "Closed Path"; if no, "Open Path."
Severity
Low. The user can rename. Power users with many paths notice.
Discovered by
Gap analysis (2026-10-02) of editor path naming.
Related
Fixed in commit
3372789(feat #327).suggestShapeName(nodes, closed)produces:autoNameForPath(stitchType, paths, shapeDescriptor)joins with em-dash, e.g. "Satin 1 — Triangle". Descriptor-suffixed names don't pin a slot (the index scan is end-anchored on<Type> <n>), preserving the #210 rule that any non-canonical name is treated as user-renamed. User can still rename via the existing #310 path.Gates:
3372789Note: CI status row on
3372789reports "Waiting to run" referencing /actions/runs/301/jobs/0 which 404s — the actions runner queue appears empty/disabled for this repo (not a CI gate failure on this commit). The local gates above are the truthful verification.