Editor has no way to load a design back to the workspace for re-digitization — user edits a design, must navigate Gallery → Workspace → Re-Digitize to fix issues #207
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Reference
Mark/Kimi_Agent_Brother_10_Digitizing_App#207
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Finding
src/pages/Editor.tsxis reachable from the Gallery's "Open in Editor" action (perGallery.handleLoadInEditor). Once in the Editor, the user can:There's no "Back to Workspace" affordance that loads the current design's geometry into the Workspace for re-digitization. The only "Back to Workspace" is a Link to
/workspace(line 188 of EditorHeader.tsx), which navigates to a fresh empty workspace state.A user who:
Four navigation hops for a common flow. The Editor → Workspace bridge doesn't carry the design state.
Where
src/components/editor/EditorHeader.tsx:188(Link to /workspace)src/pages/Gallery.tsx:140-180(handleLoad)src/pages/Gallery.tsx:200-220(handleLoadInEditor)Suggested fix shape
Add a "Send to Workspace" button in the Editor's header (next to "Save"):
onSendToWorkspacedoes the same thing as the Gallery'shandleLoad:pathsto aWorkspaceDesignsnapshotLOAD_DESIGN_STORAGE_KEYin sessionStorage/workspaceuseWorkspacemount effect reads the key and loads the designThis reuses the existing bridge (the same one #111, #152, #186 already use for Gallery → Editor). The Editor's
pathsare already a validWorkspaceDesignsnapshot.Severity
Medium. The user can navigate Gallery → Workspace manually; the bridge just isn't in the Editor.
Discovered by
Gap analysis (2026-10-02) of editor → workspace navigation.
Related
loadedDesignIdReffor save round-trip. Same pattern, different direction.handleSendToWorkspace(per #207) also hardcodeshoopSize: '4x4',fabricType: 'medium', etc. — same bug as #238/#239 in a separate code path, the user's settings are not preserved when sending the design to the Workspace #252