No physics engine integration #22

Closed
opened 2026-05-10 16:07:17 +00:00 by Mark · 1 comment
Owner

Description

Tilt is simulated but no real physics engine (matter.js, cannon-es).

Impact

Physics feel unrealistic.

Suggested Fix

Add a proper 2D physics engine.

## Description Tilt is simulated but no real physics engine (matter.js, cannon-es). ## Impact Physics feel unrealistic. ## Suggested Fix Add a proper 2D physics engine.
Author
Owner

Decomposed. Physics engine integration is a substantial feature. Filed #37 as decompose parent with 5 phases:

  1. P1: Engine selection & setup
  2. P2: Marble physics (gravity, rolling, momentum)
  3. P3: Maze obstacles & collision
  4. P4: Physics query API (readouts, game logic wiring)
  5. P5: Debug visualization overlay

The decompose executor will generate sub-issues. Both #22 and #37 have triage-approved label.

**Decomposed.** Physics engine integration is a substantial feature. Filed #37 as decompose parent with 5 phases: 1. **P1:** Engine selection & setup 2. **P2:** Marble physics (gravity, rolling, momentum) 3. **P3:** Maze obstacles & collision 4. **P4:** Physics query API (readouts, game logic wiring) 5. **P5:** Debug visualization overlay The decompose executor will generate sub-issues. Both #22 and #37 have `triage-approved` label.
Mark closed this issue 2026-05-27 01:21:39 +00:00
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