Add browser-level automated test for the web prototype UI #3
Labels
No labels
blocked:needs-attention
blocked:needs-decision
blocked:needs-decompose
blocked:needs-design
blocked:needs-triage
blocked:unclassified
bug
documentation
enhancement
gsd-spec
in-progress
needs-decompose
priority:high
priority:low
priority:medium
quickfix
test
triage-approved
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
Mark/cybertactics#3
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The seven
tools/*.jsharnesses exercise the headless game engine (game/maps/data logic) and all pass, butweb/js/ui.js,web/js/audio.js, andweb/js/main.js(DOM event wiring, canvas rendering, title screen flow) have no automated coverage. A Playwright-driven smoke (load page, start mission 1, issue a move order, assert sim advances) would catch UI regressions the headless tools can't.