Break down #23 into phased implementation (5 phases) #30

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opened 2026-05-15 13:51:04 +00:00 by Mark · 2 comments
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Phased Decomposition of #23 (Level Editor / Custom Levels)

Phase 1: Editor Route & Grid Canvas

  • New app/src/sections/LevelEditor.tsx, update app/src/App.tsx with /editor route
  • A bare editor route with a canvas grid, routing set up
  • Dependencies: None

Phase 2: Grid Interaction & Palette

  • Palette bar component, tile placement handlers
  • Users can place walls, obstacles, spawn/finish on the grid
  • Dependencies: Phase 1

Phase 3: Serialization (Save/Load)

  • Serialization module, localStorage persistence, JSON export/import
  • Levels persist in localStorage, exportable/importable as JSON
  • Dependencies: Phase 2

Phase 4: Custom Level Browser

  • Custom tab in track picker, level cards with preview
  • Browse, load, rename, and delete custom levels
  • Dependencies: Phase 3

Phase 5: Advanced Features

  • Collectible placement, obstacle customization, theme overrides
  • Full parity with built-in LevelData fields
  • Dependencies: Phase 4
## Phased Decomposition of #23 (Level Editor / Custom Levels) ### Phase 1: Editor Route & Grid Canvas - New `app/src/sections/LevelEditor.tsx`, update `app/src/App.tsx` with /editor route - A bare editor route with a canvas grid, routing set up - Dependencies: None ### Phase 2: Grid Interaction & Palette - Palette bar component, tile placement handlers - Users can place walls, obstacles, spawn/finish on the grid - Dependencies: Phase 1 ### Phase 3: Serialization (Save/Load) - Serialization module, localStorage persistence, JSON export/import - Levels persist in localStorage, exportable/importable as JSON - Dependencies: Phase 2 ### Phase 4: Custom Level Browser - Custom tab in track picker, level cards with preview - Browse, load, rename, and delete custom levels - Dependencies: Phase 3 ### Phase 5: Advanced Features - Collectible placement, obstacle customization, theme overrides - Full parity with built-in LevelData fields - Dependencies: Phase 4
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Owner

Auto-approved as decomposition task for #23.

Auto-approved as decomposition task for #23.
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Owner

This issue has been decomposed into the following sub-issues:

# Title Phase Scope
#32 Break down #23 into phased implementation (5 phases) — Phase - New app/src/sections/LevelEditor.tsx, update app/src/App.tsx with /editor
#33 Break down #23 into phased implementation (5 phases) — Phase - Palette bar component, tile placement handlers - Users can place walls, obstac
#34 Break down #23 into phased implementation (5 phases) — Phase - Serialization module, localStorage persistence, JSON export/import - Levels pe
#35 Break down #23 into phased implementation (5 phases) — Phase - Custom tab in track picker, level cards with preview - Browse, load, rename, a
#36 Break down #23 into phased implementation (5 phases) — Phase - Collectible placement, obstacle customization, theme overrides - Full parity w

Each sub-issue has been labeled with needs-triage and will be evaluated by the triage pipeline before queue routing.

This issue has been decomposed into the following sub-issues: | # | Title | Phase Scope | |---|-------|-------------| | #32 | Break down #23 into phased implementation (5 phases) — Phase | - New `app/src/sections/LevelEditor.tsx`, update `app/src/App.tsx` with /editor | | #33 | Break down #23 into phased implementation (5 phases) — Phase | - Palette bar component, tile placement handlers - Users can place walls, obstac | | #34 | Break down #23 into phased implementation (5 phases) — Phase | - Serialization module, localStorage persistence, JSON export/import - Levels pe | | #35 | Break down #23 into phased implementation (5 phases) — Phase | - Custom tab in track picker, level cards with preview - Browse, load, rename, a | | #36 | Break down #23 into phased implementation (5 phases) — Phase | - Collectible placement, obstacle customization, theme overrides - Full parity w | Each sub-issue has been labeled with `needs-triage` and will be evaluated by the triage pipeline before queue routing.
Mark closed this issue 2026-05-23 18:15:28 +00:00
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