Fix Math.random() in Render - HeroSection.tsx #9

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opened 2026-06-06 21:07:19 +00:00 by Mark · 0 comments
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Math.random() called during render for particle size.

File: src/pages/sections/HeroSection.tsx:126

Fix: Pre-compute particle data in useMemo (already partially fixed, but render still uses Math.random()).

`Math.random()` called during render for particle size. **File:** `src/pages/sections/HeroSection.tsx:126` **Fix:** Pre-compute particle data in `useMemo` (already partially fixed, but render still uses `Math.random()`).
Mark closed this issue 2026-06-14 08:58:10 +00:00
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Mark/kimi_agent_hero_forge_slice_issue#9
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