Fix Math.random() in Render - HeroSection.tsx #9
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component:hero
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type:enhancement
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Mark/kimi_agent_hero_forge_slice_issue#9
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Math.random()called during render for particle size.File:
src/pages/sections/HeroSection.tsx:126Fix: Pre-compute particle data in
useMemo(already partially fixed, but render still usesMath.random()).