applySpellEffect 'curse' and 'modifier' effects are no-ops (Phase 2/3 stubs) #64
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Mark/chainbound#64
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Summary
The resolver applies SpellEffect kinds 'curse' and 'modifier' to game state via applySpellEffect, but the implementation in conditions.ts/modifiers.ts is stubbed — these effects don't actually do anything to players' state.
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